User talk:Fish/CYOE: Difference between revisions

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My objectives here with this choose-your-own-ending story are several.  First, I need to get writing again, even if it's in small chunks.  Second, I have a lot of disconnected story ideas that I felt could all be mashed together in an all-encompassing story such as this.


I have seen a number of CYOE stories on the Internet.  Some of them start out well, and some start out poorly, but most of them go downhill in quality after a time, no matter how well-intentioned the starting author.  This is because there are several pitfalls with unrestricted anything-goes editing, and there are a number of traps in CYOE design that I am determined to avoid.  So here are my goals:
# All the characters will have a personality.  The lead character will ''not'' be a cipher, a blank slate, a victim with no purpose other than to move from fetish to fetish.
# The characters will each have an emotional hook, upon which to hang their story branches.  For instance, one character's hook will be about confronting his fears; each story branch will therefore boil down to Fear and Courage.  Needless to say, the Fear branches will ''mostly'' be dead ends, or lead quickly to dead ends within a few segments.  The character should progress toward branches that are courageous, for that way, he'll make an ''interesting'' character journey.
# High quality will be maintained.  This will happen because the WikiMedia software can (so I'm told) be constrained to permit editing only to registered Authors.
# Story segments will be long, not short.  The segments will contain real action, not two sentences of fluff followed by another ridiculous choice.
# Branches will be a small number of meaningful alternatives, not a long wall of nearly identical choices.
--[[User:Fish|Fish]] 05:12, 15 November 2007 (EST)

Latest revision as of 05:12, 15 November 2007

My objectives here with this choose-your-own-ending story are several. First, I need to get writing again, even if it's in small chunks. Second, I have a lot of disconnected story ideas that I felt could all be mashed together in an all-encompassing story such as this.

I have seen a number of CYOE stories on the Internet. Some of them start out well, and some start out poorly, but most of them go downhill in quality after a time, no matter how well-intentioned the starting author. This is because there are several pitfalls with unrestricted anything-goes editing, and there are a number of traps in CYOE design that I am determined to avoid. So here are my goals:

  1. All the characters will have a personality. The lead character will not be a cipher, a blank slate, a victim with no purpose other than to move from fetish to fetish.
  2. The characters will each have an emotional hook, upon which to hang their story branches. For instance, one character's hook will be about confronting his fears; each story branch will therefore boil down to Fear and Courage. Needless to say, the Fear branches will mostly be dead ends, or lead quickly to dead ends within a few segments. The character should progress toward branches that are courageous, for that way, he'll make an interesting character journey.
  3. High quality will be maintained. This will happen because the WikiMedia software can (so I'm told) be constrained to permit editing only to registered Authors.
  4. Story segments will be long, not short. The segments will contain real action, not two sentences of fluff followed by another ridiculous choice.
  5. Branches will be a small number of meaningful alternatives, not a long wall of nearly identical choices.

--Fish 05:12, 15 November 2007 (EST)