User talk:WolfyDrake95
Welcome to Shifti, WolfyDrake! If you'd like any assistance with creating pages and the help link in the sidebar isn't helpful, feel free to post questions on this page or on my own user talk page and I'll see what we can do. If you're just here to read, that's fine too. Hope you find what you like. :) Bryan 01:47, 22 December 2008 (EST)
'Ello Guvnah! I thought I would formally welcome you to the site which I have been watching since February. And now I'm a contributing author! I like your work, so welcome!--Guvnor Of Space 15:55, 22 June 2009 (UTC)
- Um...thanks? I've been here half a year now, since December '08, but I've only got two stories...but still, I'm really glad you like my work. I'm a terribly slow writer, so don't wait too long. Moreover, my next story is going to be very, very long. I've already planned it. And I'm also fighting with my homework...so I don't think any new stories are coming soon. Sorry. I'll try my best to write more! --Drake 23:58, 22 June 2009
About bungie/game design
I just remembered that you wanted to work in game design, so I thought I'd drop a couple of ideas.
- A good, free, 3d modeler: Blender. It takes some time to get used to, but any experience with a 3d modeler will look good on a resume.
- Learn C++. Just drop by a local book store and grab a C++ book. It's one of the widely used programming languages, and almost all game designers use it to an extent.
- pick up the Blender Game Kit book. It walks through almost all of how to create a game with blender.
- Learn the Python scripting language. Blender uses python for all it's scripting, so if you want to do the cool stuff, learn python.
And for much later in life, look for small upstart game design companies and intern with them. At first you won't be able to get into Bungie, but they will definitely be more likely to look at your resume if you have intern experience, especially if it's on an innovative independent game. That's how Portal was made. A college project team was picked up by Valve. --Concerned Reader 03:49, 1 July 2009 (UTC)